Associate Degree of Digital Media

Central Queensland University

About

The Associate Degree of Digital Media can prepare you for paraprofessional work within the digital media industries by providing practical skills and relevant theory that can be applied in a variety of fields associated with design, technology and media.

The course's flexible structure allows you to focus on your individual strengths and interests by pursuing specialisations in Graphic Design, Interactive Media, Screen Production, Animation, or a combination of these areas.

Working within multimedia computer laboratories and production studios, you will learn how to create digital media works using industry-standard software tools and techniques.

You will learn how to think critically, solve problems, communicate effectively, and work independently and collaboratively in response to digital media project demands.

The course can be studied on-campus or online, providing maximum flexibility.

The Diploma of Digital Media is an optional exit / interim award within the Associate Degree of Digital Media and the Bachelor of Digital Media.

The Associate Degree of Digital Media is an optional exit / interim award within the Bachelor of Digital Media.

Graduates of the Diploma of Digital Media may articulate into the second year of either the Associate Degree of Digital Media or the Bachelor of Digital Media.

Graduates of the Associate Degree of Digital Media may articulate into the third year of the Bachelor of Digital Media.

Structure

Core Structure Animation Minor Graphic Design Minor Interactive Media Minor Screen Production Minor

Course Structure

--> In order to complete this course, you must:

  1. Complete the core structure
  2. Complete 2 minors

Core Structure

--> View Full Course Structure -->
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Number of units: 8 Total credit points: 48

Level 1 Units

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Available units
Students must complete the following compulsory units:
--> MMST11009 Digital Video and Audio -->
--> MMST11010 Illustration and Visualisation -->
--> DGTL11005 Web Design -->
--> COMM11003 Career Communications -->
--> MMST11003 Visual Design Fundamentals -->
--> DGTL11001 Foundations of Animation -->
--> DGTL11003 User Experience Design -->
--> DGTL11006 Coding Fundamentals -->

Course Structure

--> In order to complete this course, you must:

  1. Complete the core structure
  2. Complete 2 minors

Animation Minor

--> View Full Course Structure -->
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Number of units: 4 Total credit points: 24
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Available units
Students must complete the following compulsory units:
--> DGTL12012 Motion Graphics and Visual Effects -->
--> MMST12019 3D Computer Graphics -->
--> DGTL12011 3D Character Design -->
--> DGTL12016 3D Character Animation -->

Course Structure

--> In order to complete this course, you must:

  1. Complete the core structure
  2. Complete 2 minors

Graphic Design Minor

--> View Full Course Structure -->
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Number of units: 4 Total credit points: 24
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Available units
Students must complete the following compulsory units:
--> DGTL12004 Print Design -->
--> DGTL12005 Contemporary Photomedia -->
--> DGTL12006 Visual Communication Design -->
--> DGTL12007 Digital Communications Management -->

Course Structure

--> In order to complete this course, you must:

  1. Complete the core structure
  2. Complete 2 minors

Interactive Media Minor

--> View Full Course Structure -->
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Number of units: 4 Total credit points: 24
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Available units
Students must complete the following compulsory units:
--> MMST12009 Web Application Development -->
--> MMST12017 Game Design -->
--> DGTL12008 Mobile Application Development -->
--> DGTL12009 Game Development -->

Course Structure

--> In order to complete this course, you must:

  1. Complete the core structure
  2. Complete 2 minors

Screen Production Minor

--> View Full Course Structure -->
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Number of units: 4 Total credit points: 24
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Available units
Students must complete the following compulsory units:
--> DGTL12013 Writing for the Screen -->
--> DGTL12014 Documentary Filmmaking -->
--> DGTL12010 Visual Storytelling -->
--> DGTL12015 Video Editing and Post-Production -->

Entry requirements

What do I need to start?

Entry Scores

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Rank Threshold SR 58 | ATAR 58
Rank Cut-Off OP 17 | SR 65 | ATAR 59.9

Entry Requirements

Domestic students. P - Senior English (4, Sound Achievement) or equivalent

International students. P - Students are required to have an acceptable level of competence in writing, reading, speaking and understanding English.

Refer to the international student section

Security Requirements

No information available at this time

Health Requirements

No information available at this time

Assumed Knowledge

Not applicable

Fees and Charges

  • Domestic Fees -->
  • International Fees -->

Learning outcomes

Core Learning Outcomes

  • 1.
  • Demonstrate a broad range of skills and knowledge relating to theories, practices, languages, technologies and techniques in the field of digital media, with depth in selected areas
  • 2.
  • Identify, analyse, develop and evaluate ideas and information within a digital media context
  • 3.
  • Solve problems and exercise critical and creative thinking ability
  • 4.
  • Create digital media works using industry-standard software tools, with particular proficiency in selected areas of specialisation
  • 5.
  • Communicate effectively with a range of audiences using various media forms
  • 6.
  • Work independently and collaboratively in response to digital media project demands
  • 7.
  • Recognise and reflect on social, cultural and ethical issues in the field of digital media.
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  Course Learning Outcomes
Australian Qualifications Framework Descriptors 1 2 3 4 5 6 7
1. KNOWLEDGE Have broad theoretical and technical knowledge with some depth in the underlying principles and concepts in one or more disciplines --> --> -->
2. SKILLS Have cognitive skills to identify, analyse and evaluate information and concepts from a range of sources -->
3. SKILLS Have cognitive, technical and creative thinking skills to demonstrate a broad understanding of knowledge and ideas with some depth in a discipline --> -->
4. SKILLS Have cognitive, communication and analytical skills to interpret and transmit responses to sometimes complex problems -->
5. SKILLS Have communication skills to make a clear and coherent presentation of knowledge and ideas with some intellectual independence -->
6. APPLICATION OF KNOWLEDGE & SKILLS Demonstrate initiative and judgement in planning, problem solving and decision making in paraprofessional practice -->
7. APPLICATION OF KNOWLEDGE & SKILLS Be able to adapt knowledge and skills in a range of contexts and/or for further studies in one or more disciplines --> -->
8. APPLICATION OF KNOWLEDGE & SKILLS Be able to adapt fundamental principles, concepts and techniques to known and unknown situations --> -->
9. APPLICATION OF KNOWLEDGE & SKILLS Demonstrate responsibility and accountability for own learning and work and in collaboration with others within broad parameters -->

Animation Learning Outcomes

Please refer to the Core Structure Learning Outcomes

Graphic Design Learning Outcomes

Please refer to the Core Structure Learning Outcomes

Interactive Media Learning Outcomes

Please refer to the Core Structure Learning Outcomes

Screen Production Learning Outcomes

Please refer to the Core Structure Learning Outcomes

Institution