Bachelor of Design (3D Animation)

Deakin University

About

Let your imagination run free and create the unexpected with the Bachelor of Design (3D Animation) at Deakin.

Explore how animation is used across film, television, advertising, web, motion-capture and game design – and learn to draw or digitally create characters that leap off the page.During your degree, you’ll learn the tools, strategies and design methodologies required to develop your creative, technical and analytical skills in animation production.You’ll also explore design histories and theories and gain expertise in animation methods like computer graphic animation (3D CG modelling, character design and rigging, CG lighting and rendering) and motion-capture techniques.

Use the same design tools as the professionals and gain hands-on industry experience by developing design solutions for real-world audiences.Do you dream of working with Pixar, Dreamworks or Studio Ghibli?

Structure

To qualify for the award of Bachelor of Design (3D Animation), a student must complete 24 credit points including:

  • 19 credit points of core units
  • 2 credit points of course elective units
  • 3 credit points of open elective units
  • no more than 10 credit points at level 1
  • minimum of 6 credit points at level 3
  • Academic Integrity AAI018
  • Academic Integrity (0-credit-point compulsory unit)

Entry requirements

If you are currently studying Year 12 in 2020 or completed Year 12 in 2018 or 2019 and have not attempted higher education or VET study since, your selection is based on the following.

Prerequisite subjects

Units 3 and 4: a study score of at least 25 in English EAL (English as an additional language) or at least 20 in English other than EAL.

ATAR

Selection will be based on your performance in a Senior Secondary Certificate of Education.

Folio and folio presentation

All applicants must complete the online Deakin University folio requirement. Learn more about the folio requirements

Selection is competitive and meeting the minimum entry requirements does not guarantee selection. Our Admission Criteria and Selection Policy outlines the principles of selection.

Learning outcomes

Deakin's graduate learning outcomes describe the knowledge and capabilities graduates can demonstrate at the completion of their course. These outcomes mean that regardless of the Deakin course you undertake, you can rest assured your degree will teach you the skills and professional attributes that employers value. They'll set you up to learn and work effectively in the future.

outcome type outcome description
Discipline specific knowledge and capabilities Develop theoretical knowledge and practical skills in the forms, functions, processes, languages and materials of animation. Developing the capacity to meet client requirements in a rapidly changing industry setting.
Communication Effectively communicate a range of conceptual, and aesthetic ideas through written, digital and oral formats for a range of audiences in scholarly and professional contexts.
Digital literacy Utilize theoretical knowledge and practical skills with digital technology to achieve animation outcomes.
Critical thinking Acquire skills in critical thinking and the analytical evaluation of design. Critically engaging a range of strategies to achieve professional industry based outcomes.
Problem solving Employ creative methods to resolve real world complex problems through analysis, critical thinking, prototyping and alternative approaches.
Self-management Demonstrate autonomy, responsibility, accountability and a continued commitment to learning and skills development in animation and design
Teamwork Lead, deliver and perform within a collaborative professional team to deliver industry standard outcomes
Global citizenship Critically engage animation’s capacity to act as an agent of change in multiple contexts. To identify and develop proposals for personal and corporate social, cultural and ethical responsibilities in a global and domestic context.

Institution