Bachelor of Design

Edith Cowan University

About

In the Bachelor of Design students can specialise in one of three areas:

Fashion, working fundamentally with garment as a site of expression and signifier of self that can carry narratives and reference histories;

Visual and Spatial Design, making visual and spatial products, services and environments through graphic and spatial design thinking to improve communities;

or Games and Interactive Design, creating original digital interactive products and services that impact on audiences and address user experiences (UX).

Students will explore the impact design has on history and on the future development of local, national and global communities.

The course will provide opportunities for students to collaborate locally and internationally.

The design majors, run by experienced graphic, spatial, digital, fashion and service design professionals and researchers at the forefront of design in Western Australia, encourage the sustainable use of materials, images and ideas as vehicles for exploration in relation to environments and individual people in real world and online contexts.

Students develop transferable visual and spatial problem identification, ideation, and prototyping skills to establish their own place in the world, with a personal style, career opportunities and entrepreneurial skills.

Structure

Students will be required to complete eight core units (120 credit points)

Year 1 - Semester 1

Unit Code Unit Title Credit Points
SAH1100 Communicating Ideas 15
SAH1150 Creativity 15

Year 1 - Semester 2

Unit Code Unit Title Credit Points
SAH1200 Media and Culture 15
SAH1250 Storytelling and Meaning 15

Year 2 - Semester 1

Unit Code Unit Title Credit Points
SAH2110 Identity 15

Year 2 - Semester 2

Unit Code Unit Title Credit Points
SAH2200 Audience Perception and Experience 15

Year 3 - Semester 1

Unit Code Unit Title Credit Points
SAH3100 Personal and Professional Planning 15

Year 3 - Semester 2

Unit Code Unit Title Credit Points
SAH3200 Industry and Community 15

Students are also required to complete an eight unit major (120 credit points) from within the Bachelor of Design: Visual & Spatial Design, Fashion or Games and Interactive Design.

Students are required to complete a further eight units (120 credit points) in the form of an eight unit major, minor(s), and/or elective units. These may be selected from anywhere within the university. Units within this course should be completed in year sequence (e.g. all first-year units should be completed before proceeding to second-year units).

Unit sets that can be studied as part of this course

Entry requirements

Admission requirement (Band 3)

All applicants must meet the academic admission requirements for this course. The indicative or guaranteed ATAR is as published (where applicable) or academic admission requirements may be satisfied through completion of one of the following:

  • AQF Cert IV;
  • Successfully completed 0.25 EFTSL of study at bachelor level or higher at an Australian higher education provider (or equivalent);
  • Special Tertiary Admissions Test;
  • University Preparation Course;
  • Indigenous University Orientation Course;
  • Aboriginal University Readiness Assessment; or
  • Experience Based Entry Scheme.

English Language requirement (Band 3)

English competency requirements may be satisfied through completion of one of the following:

  • Year 12 English ATAR/English Literature ATAR grade C or better or equivalent;
  • Special Tertiary Admissions Test;
  • IELTS Academic Overall band minimum score of 6.0 (no individual band less than 6.0);
  • Successfully completed 1.0 EFTSL of study at bachelor level or higher in the UK, Ireland, USA, NZ or Canada;
  • University Preparation Course;
  • Indigenous University Orientation Course;
  • Aboriginal University Readiness Assessment;
  • AQF Diploma, Advanced Diploma or Associate Degree;
  • Successfully completed 0.375 EFTSL of study at bachelor level or higher at an Australian higher education provider (or equivalent); or
  • Other tests, courses or programs as defined in the Admissions Policy.

Learning outcomes

  1. Apply broad discipline knowledge to a range of theoretical and technical/practical Design situations
  2. Think critically to analyse, interpret and conceptualise/synthesise complex Design knowledge/problems
  3. Think creatively to anticipate challenges and generate Design specific solutions/responses
  4. Use digital technologies and Design related literacies to access, evaluate and synthesise relevant information from multiple sources
  5. Communicate Design knowledge and ideas clearly, coherently and with independence
  6. Demonstrate a global outlook with respect for cultural diversity, including Indigenous cultural competence
  7. Work collaboratively and demonstrate initiative to implement social, sustainable, and ethical values through appropriate Design methods
  8. Demonstrate autonomy, accountability and judgement for own learning and scholarship and/or professional practice

Institution