Bachelor of Information Technology (Games Development)

Federation University Australia

About

Games developers design, create and produce computer and video games and other graphically based software in a range of industries.

You will work in development teams as an artist, programmer, producer or animator, creating detailed design plans, preparing and designing graphics, animations and images for editing, and testing.Your subjects cover all major technical aspects of the games development process from design to production.

The course provides you with a solid understanding of game technologies including programming, applied maths, computer graphics and game engines.

You are supported to expand your knowledge and skills to include mobile and web app development, 3D modelling, and undertake professional development.This degree also prepares you for work outside of games and digital media to give you broad career options.

You can work in health, defence forces, education and automotive, and could join our graduates who are designing everything from simulators to medical imaging.

Structure

Sample structures are just one example of the many options available within your chosen course. Please contact Federation University for further information on available options.

Please note this is a sample structure only and is not to be used for enrolment purposes. To enrol, please refer to the information provided to you by Federation University for your individual program structure or view our enrolment information page.

To view current subject information and cost, click on the individual subject name below, or click here to view current subject information and cost for ALL subjects.

Year 1

Semester 1

COMMUNICATIONS AND TECHNOLOGY ITECH1001, 15 credit points

UNDERSTANDING THE DIGITAL REVOLUTION ITECH1100, 15 credit points

IT PROBLEM SOLVING ITECH1101, 15 credit points

NETWORKING AND SECURITY ITECH1102, 15 credit points

Semester 2

BIG DATA AND ANALYTICS ITECH1103, 15 credit points

CLOUD AND ENTERPRISE COMPUTING ITECH1104, 15 credit points

MOBILE DEVELOPMENT FUNDAMENTALS ITECH2000, 15 credit points

GAME DEVELOPMENT FUNDAMENTALS ITECH2001, 15 credit points

Year 2

Semester 1

SYSTEMS MODELLING ITECH2002, 15 credit points

WEB DESIGN ITECH2003, 15 credit points

AGILE CODING ITECH2306, 15 credit points

Semester 2

DATA MODELLING ITECH2004, 15 credit points

IT PROJECT MANAGEMENT TECHNIQUES ITECH2250, 15 credit points

3D MODELLING AND ANIMATION ITECH2307, 15 credit points

Year 3

Semester 1

USER EXPERIENCE ITECH3001, 15 credit points

PROJECT 1 ITECH3208, 15 credit points

COMPUTER GAMES DESIGN ITECH3222, 15 credit points

Semester 2

IT PROFESSIONAL ENGAGEMENT ITECH3000

PROFESSIONALISM AND ENTREPRENEURSHIP ITECH3002, 15 credit points

GAME PROGRAMMING ITECH3104, 15 credit points

PROJECT 2 ITECH3209, 15 credit points

Entry requirements

Entry requirements (year 12)

Admissions Criteria for current Year 12 students (2020) and recent secondary graduates (2019 and 2018)

Prerequisites

  • Units 3 and 4: a study score of at least 20 in any English;
  • Units 3 and 4: a study score of at least 20 in one of Maths: Mathematical Methods or Maths: Specialist Mathematics.

This course uses the ATAR as part of its selection considerations.

Guaranteed ATAR

This program has a guaranteed ATAR.If you meet the program pre-requisites and any ‘Essential Requirements for Admission’, we will guarantee you a place in this program with this ATAR. We use the adjusted ATAR, factoring in subject adjustments and SEAS as detailed below.

Subject Adjustments

A study score of 35 in any Information Technology or any Mathematics equals 3 aggregate points per study. Overall maximum of 5 points.

SEAS (Special Entry Access Scheme)

Applicants who have experienced educational disadvantage are encouraged to apply for the Special Entry Access Schemes (SEAS). Depending on eligibility and your circumstances, a SEAS application may provide support for your course application.

Entry requirements (non year 12)

Admission criteria for applicants with a Higher Education Study

This course uses the applicants’ entire academic record as part of its selection considerations.

Compulsory: Previous higher education studies with results at a pass level, including any 'single subjects of study', or successful completion of a tertiary preparatory program such as the FedUni Foundation Access Studies Program (FAST).

Admission criteria for applications with a Vocational Education and Training study

This course uses the applicants’ entire academic record as part of its selection considerations.

Compulsory: Successful completion of a relevant VET qualification at Certificate III level or higher.

Admission criteria for applications with work and life experience

This course uses the applicants’ entire academic record as part of its selection considerations.

Compulsory: Applicants who have not completed secondary education, or undertaken any TAFE or university studies should include a personal statement detailing all relevant experience to strengthen their application.

Extra Requirements

Non-Year 12 VTAC applicants must complete and submit the VTAC Personal Statement form

Institution