Bachelor of Games and Interactive Environments (Software Technologies)

Queensland University of Technology

About

Choose your career path in this multibillion dollar industry.

This degree allows the development of creative skills ranging from the technical to the artistic.

You will gain experience in the whole process of game and interactive media development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, through to the development and delivery of a final product.

You will learn about the games and interactive environments industries through interacting with industry members, reviewing the development process of games and related products, participating in class discussions and studying industry literature.

You will discover visualisation, interaction and communication techniques as applied to games and interactive media.

A strong foundation in both entertainment technology and creative skills is complemented with options in games programming, including graphics programming and game artificial intelligence.

You will be introduced to generic programming concepts and problem-solving strategies, team work, and the ethical and social responsibilities of an interactive media professional.

Given the growth in small, independent game development worldwide you'll be introduced the ideas of game development entrepreneurship from your first year of studies.

You'll gain the knowledge and skills related to succeeding as an independent game developer.

In your major capstone experience you'll work as part of a team to develop and publish your own game.

Structure

Domestic Students

Requirements for the completion of IN05 Bachelor of Games and Interactive Environments (Study Area A) are as follows:

  • 72 credit points (6 units) of games and interactive environments core units, which includes 24 credit points (2 units) of option units* selected from an approved list.
  • 120 credit points (10 units) of Major core units
  • 96 credit points of complementary studies comprising of either two minors (4 unit set each); or one minor (4 unit set) plus 48 credit points of elective units.

* Unit options list - comprises a range of units from which you choose to undertake two (2). The core option choices provide you with space in your course to explore other fields such as within Games and Interactive Environment, Information Technology. These units can be used to complement your Major studies or, explore which areas you may choose for your complementary studies.

International Students

Requirements for the completion of IN05 Bachelor of Games and Interactive Environments (Study Area A) are as follows:

  • 72 credit points (6 units) of games and interactive environments core units, which includes 24 credit points (2 units) of option units* selected from an approved list.
  • 120 credit points (10 units) of Major core units
  • 96 credit points of complementary studies comprising of either two minors (4 unit set each); or one minor (4 unit set) plus 48 credit points of elective units.

* Unit options list - comprises a range of units from which you choose to undertake two (2). The core option choices provide you with space in your course to explore other fields such as within Games and Interactive Environment, Information Technology. These units can be used to complement your Major studies, or explore which areas you may choose for your complementary studies.

Entry requirements

Assumed knowledge

Before you start this course, we assume you have sound knowledge of the subject/s listed below. If you don't have the subject knowledge, you can still apply for the course but we encourage you to undertake bridging studies to gain the knowledge:

  • English, or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C)
  • General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)

Offer guarantee

If you achieve an ATAR/selection rank of 87.00 or higher (including any adjustments) and satisfy all other admission requirements, you are guaranteed an offer for this course.

Advanced standing

If you have prior studies or work experience, you may be eligible for advanced standing (credit). You can apply for advanced standing once you've been accepted to QUT. If you're in your first semester of study, you must apply for advanced standing within 10 days of receiving your offer.

Deferment

Adjustments to your selection rank

Any adjustments you receive to your selection rank (or OP equivalent) will be applied to this course.

Find out if you’re eligible for an adjustment to your selection rank

Offers we made to school leavers in Semester 1, 2019

The scores listed in the tables below reflect the offers that were made to recent school leavers. If you are not a school leaver, take a look at the entry thresholds box at the top of this page to see the lowest adjusted scores required overall to receive an offer.

Offer Excluding adjustments-OP Excluding adjustments-Selection rank Including adjustments-OP Including adjustments-Selection rank
Highest OP/selection rank to receive an offer OP 2 Selection rank 97 OP 1 Selection rank 99
Median OP/selection rank to receive an offer OP 9 Selection rank 82 OP 8 Selection rank 84
Lowest OP/selection rank to receive an offer OP 14 Selection rank 11 OP 11 Selection rank 77

You can find out more about your fellow students’ backgrounds with this course’s student profile.

Other admission options

If you are of Aboriginal or Torres Strait Islander descent, you may be eligible for admission through our Centralised Assessment Selection Process (CASP).

Learning outcomes

Careers and outcomes(DOM,INT)

As a graduate from the Software Technologies major, you will be equipped to work in industries such as computer games, advertising, engineering, manufacturing, simulation for education and training, and film special effects.

Professional recognition(DOM,INT)

The Software Technologies major is professionally accredited by the Australian Computer Society (ACS).

Research pathways(DOM,INT)

You may wish to take your passion further and extend your studies with an honours research program.

Honours is an ideal pathway for high-achieving graduates to enter the doctoral program (PhD), and provides a wider range of career opportunities including research, analytic or teaching positions.Consult your course coordinator in second or third year to assess what projects may be available within your areas of interest.

To be eligible for an honours course, you must have a bachelor degree in information technology, mathematics, science or property economics (depending on the course) or its equivalent, completed within the last five years, with a minimum grade point average of 4.5 (on QUT’s 7-point scale).

Possible careers

  • Animator
  • Computer Game Programmer
  • Computer Games Developer
  • Digital Content Designer
  • Digital Content Producer
  • Games Developer
  • Software Engineer
  • Sound Designer

Institution