DIPLOMA OF SOFTWARE ENGINEERING
Torrens University Australia
About
The Diploma of Software Engineering qualification is embedded within a suite of courses offering fundamentals in software engineering knowledge and skills with three specialisations available:
Game Programming, Artificial Intelligence and Cloud Computing.
The structure of these courses consist of a common Software Engineering Core, Specialisation and Elective subjects.
This diploma is comprised of software engineering core and elective subjects from the three respective undergraduate software engineering specialisations.
Careers in Information Technology and Design have evolved significantly in the past decade to include new and emerging fields and specialisations that reflect the digital world that we now live in.
This diploma offers students an opportunity to explore the field of software engineering, development of fundamental skills for entry level industry, and pursue further higher education study in specialised software engineering disciplines.
Structure
- Core Units
- ISE102 INTRODUCTION OF SOFTWARE ENGINEERING
- MIS603 Microservices Architecture
- MAT101 MATHS 1
- ADS103 ALGORITHMS AND DATA STRUCTURES
- Elective Units
- CAI104 CONCEPTS IN AI
- GPR103 2D GAME PROGRAMMING
- MAT102 MATHS 2
- GDP102 GAME DESIGN PRINCIPLES
- IDO107 Introduction to DevOps
- ICC104 Introduction to Cloud Computing
- PST107 Probabilities & Statistics
Learning outcomes
- Master the fundamentals of C++ and C# programming languages
- Learn how to construct mathematical solutions to common software engineering problems
- Understand data structure design and implementation
- Know the ethical implications of software engineering practices
- Explore the algorithms of software engineering solutions
Institution
