Introduction to Systems for Interactive Media

University of New South Wales

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In this course students will be introduced to algorithms and the basics of programming interactive systems for artists and designers.

Students will learn to work with leading development tools for programming interactive media experiences and will learn core principles of computer programming, software design patterns and data structures.

They will … For more content click the Read More button below.In this course students will be introduced to algorithms and the basics of programming interactive systems for artists and designers.

Students will learn to work with leading development tools for programming interactive media experiences and will learn core principles of computer programming, software design patterns and data structures.

They will learn about the core paradigms for creative programming, including code-based and visual programming environments.

The course will cover the basics of designing interactive systems, dealing with graphics, sound, text, files and file systems, common data types such as numbers and colours, designing motion and introducing randomness into programs.

These concepts will be applied to the creation of interactive installations and artworks, and students will make a prototype system.

This course provides a series of reusable learning resources that students can refer back to in subsequent courses.Read More

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