C10229v5 Bachelor of Science in Games Development

University of Technology Sydney

About

This course offers a sound education in all aspects of information technology and develops the diverse skills necessary for a career in computer games development.Graduates gain an enhanced work-ready expertise in games development, iterative design processes, team project planning and management, and games-specific technology.

In doing so, graduates are equipped with a wide range of skills that can be applied to a range of IT careers, such as practical problem-solving skills, the application of theory and cutting-edge research to a real-world context, programming across a variety of languages, professional verbal and written communication, entrepreneurship, life-long learning, and an awareness of the principles of ethics in the IT sector.

Structure

Students are required to complete 144 credit points, comprising IT core (48 credit points), games development core (60 credit points), and electives (36 credit points). The elective component can be a combination of a sub-major (24 credit points) and two electives (12 credit points), or six electives (36 credit points).

Industrial training/professional practice

Industrial training is available as an additional year by concurrently enrolling in the Diploma in Information Technology Professional Practice (C20056). The diploma comprises a minimum of nine months' full-time paid work experience and supporting subjects at UTS.

Course completion requirements

course credit
STM90651 Core subjects (Information Technology) 48cp
STM91303 Core subjects (Games Development) 60cp
CBK91780 Sub-major/Electives 36cp
Total 144cp

Course diagram

Course program

The program below shows a suggested sequence of subjects for a full-time student. It is intended as a guide only and does not take into account such factors as recognition of prior learning, changes in attendance mode and subject availability, or satisfactory academic progress. Students should consult the Timetable Planner to confirm the availability of subjects in the current academic year.

Year 1

Autumn session

course credit
31268 Web Systems 6cp
31265 Communication for IT Professionals 6cp
31266 Introduction to Information Systems 6cp
48023 Programming Fundamentals 6cp

Spring session

course credit
31269 Business Requirements Modelling 6cp
48024 Applications Programming 6cp
31260 Fundamentals of Interaction Design 6cp
31263 Introduction to Computer Game Development 6cp

Year 2

Autumn session

course credit
31264 Introduction to Computer Graphics 6cp
31271 Database Fundamentals 6cp
31262 Introduction to Computer Game Design 6cp
31251 Data Structures and Algorithms 6cp

Spring session

course credit
41092 Network Fundamentals 6cp
41024 Advanced Games Programming 6cp
31777 Advanced Interaction Design 6cp
Select 6 credit points of options 6cp

Year 3

Autumn session

course credit
31272 Project Management and the Professional 6cp
31102 Game Design Studio 1 6cp
Select 12 credit points of options 12cp

Spring session

course credit
31103 Game Design Studio 2 6cp
Select 18 credit points of options 18cp

Entry requirements

Applicants must have completed an Australian Year 12 qualification, Australian Qualifications Framework Diploma, or equivalent Australian or overseas qualification at the required level.

Current school leavers are advised to complete the Year 12 Engineering and IT Questionnaire. The questionnaire allows applicants to demonstrate their strong motivation to study engineering or IT at UTS and may assist applicants whose ATAR falls short of the required cut-off by up to three points.

Non-current school leavers are advised to complete the employment question on their UAC application as adjustment factors may be applied on the basis of relevant work experience.

The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184.

Eligibility for admission does not guarantee offer of a place.

International students

Visa requirement: To obtain a student visa to study in Australia, international students must enrol full time and on campus. Australian student visa regulations also require international students studying on student visas to complete the course within the standard full-time duration. Students can extend their courses only in exceptional circumstances.

Institution