Graduate Diploma in Digital Media
Victoria University
About
Explore the processes and theory behind digital transformation and position yourself as digital media practitioner with the Graduate Certificate in Digital Media.
Our curriculum is flexible, regularly updated and informed by our course advisory panel which includes representatives from industry and government.
We review developments such as app creation, game production, search engine optimisation, content strategy and social network analytics.
The programme is grounded in the practice of user experience design (UX) and students are exposed to industry methodologies such as a 'scrum’.
Students exit the course with a portfolio containing examples of industry artefacts (including user journeys and user testing process).
It's possible to undertake a work placement or internship within the programme to further develop your industry skills.
Based in facilities at our City Flinders campus, timetables are designed for the busy professional. This graduate diploma is the second stage of a nested suite of three courses that make up the Masters of Digital Media.
The first stage is a Graduate Certificate in Digital Media.
Alternatively, students can enrol directly in the Master of Digital Media course.
Completion of one stage gives you credit towards the next.
You can choose to exit at the graduate certificate or graduate diploma level.
An admission requirement for this course is a Bachelor degree in any discipline.
Applicants with a Bachelor degree in the area of Digital Media can receive six months' credit.
Structure
To attain the Graduate Diploma in Digital Media students will be required to complete 96 credit points consisting of the following:
- 96 credit points of Core studies
Course structure and units
- Research Methods Unit code AAA5002 Credits12
- Visuals, Digital Media and a Global World Unit code ADM5001 Credits12
- Video Production Unit code ADM5002 Credits12
- Web Technologies Unit code ADM5003 Credits12
- Analysing the Web and Social Networks Unit code ADM5004 Credits12
- Digital Media for Sport and Health Unit code ADM6002 Credits12
- Cross-Platform Media Production Unit code ADM6003 Credits12
- Design Management Unit code ADM6005 Credits12
Entry requirements
Meeting the minimum admission requirements does not guarantee you entry into this course. Some courses receive more applications than the number of places available. In this situation we will also assess your education, work and other relevant experience.
If you do not meet the minimum requirements you may be eligible for one of our special admission programs. We also encourage you to explore our study pathways to help you reach your goal.
Find out more about how to apply for our courses, and our commitment to admissions transparency.
Entry requirements
Completion of an Australian Bachelor degree (or equivalent) in any discipline ORCompletion of an Australian Graduate Certificate (or equivalent) in a similar disciplineORApplicants with a minimum three (3) years approved work experience will be considered for admission to this course.
Pathways from VU courses
There are many ways you can start your education journey at VU. Pathways offer an easy transition between courses at different levels, so that you can start with a certificate and progress right through to postgraduate study.
Find out more about pathways and credits.
Credit for skills and past study
If you have completed study with another university or institution and believe you are eligible to receive credit for skills and past study, you can apply for advanced standing.
Applications for advanced standing can be made after a discussion with your course coordinator or academic adviser.
Learning outcomes
On successful completion of this course, students will be able to:
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| 1. | Communicate complex knowledge to a variety of audiences, using known and yet to be developed tools in several contexts. | |
| 2. | Analyse and critique different theoretical positions within the field. | |
| 3. | Critically and creatively apply domain knowledge across a range of contexts. | |
| 4. | Exhibit effective problem solving in the management and delivery of digital media projects. | |
| 5. | Critically apply cognitive, technical and creative skills to identify, investigate, analyse, evaluate and scope complex problems, concepts and theories in a wide range of industry settings. | |
| 6. | Demonstrate understandings of different cultures, values and dispositions by developing designs for niche audiences. | |
Institution
