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Bachelor of Health Science/ Bachelor of Media and Communication

Swinburne University of Technology

The Bachelor of Health Science/Bachelor of Media and Communication will equip students with a comprehensive set of skills, knowledge and attributes to effectively promote health messages, products and innovations to a wide range of audiences. In this double degree students will develop complementary and cross-disciplinary skills and knowledge hence contributing to their future readiness and innovative abilities in their chosen career.

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Bachelor of Health Science/ Bachelor of Business

Swinburne University of Technology

The Bachelor of Health Science / Bachelor of Business will equip students with health knowledge and skills that will be complemented by business acumen skills. Students in this double degree will develop a set of complementary and cross-disciplinary skills and knowledge hence contributing to their future readiness and innovative abilities in their chosen career. The double degree forms an important part of Faculty of Health, Arts and Design plan to expand and strengthen the curriculum options available to students in what is an increasingly competitive market. By expanding the choice of Health Science offerings, students will have an opportunity to study a double degree that taps into existing teaching and research strengths at Swinburne University of Technology with proven employability outcomes across the broad health sciences sector and related fields in Business.

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Bachelor of Health Science/ Bachelor of Arts

Swinburne University of Technology

Equip yourself with a wide range of research and analytical skills and specialise in multiple disciplines across health, humanities and media. The Bachelor of Health Science / Bachelor of Arts double degree offers a diverse range of majors allowing you to create an engaging program to suit a wide range of graduate employment outcomes. You’ll also have the opportunity to apply your specialised knowledge and skills in capstone projects that engage with challenging industry problems. Recent graduates have gone on to work in government, health research, medicine, nutrition, community work, journalism, film and advertising.

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Bachelor of Games and Interactivity/ Bachelor of Animation

Swinburne University of Technology

The Bachelor of Games and Interactivity / Bachelor of Animation invites students to gain the competitive edge in their field. This double degree offers in-depth learning in both games and animation – covering history, theory and contemporary production. Students will graduate with a unique skill set sought after by producers, studios, developers and emerging tech companies.

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Bachelor of Games and Interactivity/ Bachelor of Computer Science

Swinburne University of Technology

The Bachelor of Games and Interactivity / Bachelor of Computer Science provides students with a broad knowledge of game design combined with the computer science skills required to develop games and interactive applications. It recognises the increasing convergence of games and other forms of media by complementing a core set of games-specific units with units that combine theoretical and practical knowledge, and teaches students how to apply these to the development of 2D and 3D games. Students completing this degree will possess a highly desirable combination of skills, enabling them to find work in a variety of positions in the game industry, as well as in the broader information and communications technology sector. The teaching philosophy aims to get to the creative core of play. Students collaborate in small and large interdisciplinary groups designing, developing and playtesting games in a studio environment. A core set of six sequential units enable students to produce a diverse portfolio including a board game, pervasive game, digital prototype, and original game title in their final year. This core study of game design is expanded via specialised game units and engagement with related disciplines such as game development, animation, media studies, psychology, business, and software engineering. The goal of this degree is to produce a diverse range of graduates able to engage with many aspects of the games industry and with core knowledge of what it means to be a game designer in the 21st century. The Computer Science component focuses on developing expertise in software development and computer science. Students receive extensive education in contemporary approaches to the analysis, design and implementation of large-scale systems, along with a sound understanding of the traditional aspects of computer science such as hardware and operating systems. Like all IT courses at Swinburne, this course pays particular attention to the human factors involved in the development, deployment and use of computer-based systems.

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Bachelor of Engineering (Honours) / Bachelor of Science

Swinburne University of Technology

The Bachelor of Engineering (Honours) / Bachelor of Science combines technical expertise in an engineering field of your choice with skills and knowledge required to work in a range of professional scientific environments. Complete core units in your first year to assist in selecting majors in engineering and science. Obtain theoretical and practical engineering knowledge by participating in workshops and industry projects to prepare for roles in your chosen field across a range of industries. A distinctive feature of the course is the practical application of knowledge through project-based units of study. Tailor your degree and develop a unique range of interdisciplinary skills. Apply your learning in a professionally focused, multidisciplinary project during your final year of study. Undertake at least 12 weeks of relevant professional experience.

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Bachelor of Engineering (Honours) / Bachelor of Innovation and Design

Swinburne University of Technology

The Bachelor of Engineering (Honours) / Bachelor of Innovation and Design combines technical expertise in an engineering field of your choice with the skills to implement innovation and design thinking. Complete core units in your first year to assist in selecting a major in engineering. Obtain theoretical and practical engineering knowledge by participating in workshops and industry projects to prepare for roles in your chosen field across a range of industries. Gain an understanding of the principles and theories of design in a business and innovation management context. Learn about the relationship between innovation, design, entrepreneurship and creativity. Apply your learning in a professionally focused, multidisciplinary project during your final year of study. Undertake at least 12 weeks of relevant professional experience.

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Bachelor of Engineering (Honours) / Bachelor of Computer Science

Swinburne University of Technology

The Bachelor of Engineering (Honours) / Bachelor of Computer Science combines technical expertise in an engineering field of your choice with skills in software development. Complete core units in your first year to assist in selecting majors in engineering and computer science. Obtain theoretical and practical engineering knowledge by participating in workshops and industry projects to prepare for roles in your chosen field across a range of industries. Explore contemporary approaches to application development involving mobile devices and web-based systems, with an emphasis on the design and implementation of effective human–computer interfaces. Develop skills in a range of programming languages, including C++, C#, Objective C and Java to complement your engineering skills and prepare you for a range of technical and creative careers. Apply your learning in a professionally focused, multidisciplinary project during your final year of study. Undertake at least 12 weeks of relevant professional experience.

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Bachelor of Engineering (Honours) / Bachelor of Business

Swinburne University of Technology

The Bachelor of Engineering (Honours) / Bachelor of Business offers a choice from a range of majors to students seeking to study engineering and business. The course endeavours to incorporate appropriate graduate employability skills, developments in information technology, society's changing work patterns, sustainable design practices and the need to meet engineering 'world best practice' in engineering. The Bachelor of Business equips students with the core knowledge and skills essential to business management and operations in the 21st century. Students complete the core and major studies from their chosen engineering and business fields of study. After five to six years of study (depending on the Business major), students graduate with a professionally accredited engineering degree and a business degree.

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Bachelor of Education (Secondary) / Bachelor of Science

Swinburne University of Technology

The Bachelor of Education (Secondary)/Bachelor of Science offers a teaching qualification with the ability to teach science disciplines. Students engage in innovative approaches to teaching and learning in a secondary school. Students also learn to reflect on the social, ethical and professional expectations that the rise of technology brings to the classroom and to the nature of learning. The degree includes three work placements at a secondary school (80 days in total). This degree is professionally accredited by the Victorian Institute of Teaching.